#169 ✓resolved
Christopher Stawarz

Convert all OpenGL code to Vulkan portable subset

Reported by Christopher Stawarz | March 7th, 2018 @ 09:59 AM

See this announcement.

Assuming we don't want to start using Metal and give up on (potential) portability to non-Apple platforms, this looks like the way forward in terms of graphics API's. Unfortunately, it will require another rewrite of all stimulus-drawing code.

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The core framework and supporting libraries for the MWorks Suite

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