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Mouse input device doesn't hide cursor on single-display setup

#144

Mouse Input Device's cursor-hiding option doesn't work when the experiment is run full screen on a single-display system. This may be a limitation of +[NSCursor hide], which also doesn't work when MWServer is not the foreground application. Maybe CGDisplayHideCursor is a better option?

Reported by Christopher Stawarz · January 15th, 2016 @ 01:00 PM

State: resolved
Milestone: 0.7.0
Assigned to: Christopher Stawarz Christopher Stawarz

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